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Research / Software Engineer - Humanoid Whole Body Learning

At a glance

Salary
Not published
Location
Boston, MA
Work type
On-site
Posted
today
Verified live
today

How the pay compares

This posting doesn't publish pay. 1588 of the 2109 AI-engineering roles in the United States on this board do: the middle half pay $192k–$275k, with a median of $232k.

Middle half of the 1588 that publish payMedian10th–90th percentileAnnual, USD

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Job description

FieldAI is transforming how robots interact with the real world. Our growing R&D team is based in Boston, where we develop risk-aware, reliable, field-ready AI systems that tackle the hardest problems in robotics and unlock the potential of embodied intelligence. We take a pragmatic approach that goes beyond off-the-shelf, purely data-driven methods or transformer-only architectures, combining cutting-edge research with real-world deployment. Our solutions are already deployed globally, and we continuously improve model performance through rapid iteration driven by real field use.

FieldAI is seeking a Software/Research Engineer to help build the learning systems that power our next generation of humanoid robots. You'll work across whole-body loco-manipulation, reinforcement learning, motion retargeting, and real-world robot deployment, turning new research and technical developments into reliable capabilities on physical humanoids. This is a highly hands-on role for someone excited about closing the loop between research, simulation, and robots operating in the real world.

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